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bake texture in c4d

Q and A about functionality and how to solve a special task for your application.

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divin
Posts: 11
Joined: 28 Mar 2012, 02:53
Location: korea
Contact:

bake texture in c4d

Post by divin » 14 Nov 2012, 10:07

Hello, I'm making some 3D models(3 speakers) in Cinema 4D, and I want to export the texture BAKE.

But I'm with some problems in the mapping.

I think....um...when I import to ventuz mapping is not right with the geometry.

Someone can help me?

joysprod
Posts: 201
Joined: 20 Jan 2012, 12:24
Location: United Kingdom

Re: bake texture in c4d

Post by joysprod » 14 Nov 2012, 16:05

Make certain you are exporting collada from C4d with triangle mesh not N-Gons. I have no problems with baked textures with this setting in Ventuz:-
import settings.jpg
Regards

Peter

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Daniel Willer
Posts: 309
Joined: 06 Jan 2012, 18:12

Re: bake texture in c4d

Post by Daniel Willer » 14 Nov 2012, 16:37

Hey guys I also use C4d sometimes and run into the issue that the v texture coordinates are flipped in the collada file.
So just try to flipp the V-coordinates during import into Ventuz.

Cherio!

divin
Posts: 11
Joined: 28 Mar 2012, 02:53
Location: korea
Contact:

Re: bake texture in c4d

Post by divin » 15 Nov 2012, 01:48

My ventuz say...

"import of primitive failed!
can`t import polygons with more than 4 sides!"

what happen? :oops:

divin
Posts: 11
Joined: 28 Mar 2012, 02:53
Location: korea
Contact:

Re: bake texture in c4d

Post by divin » 15 Nov 2012, 03:31

check plz

this is my c4d file
Attachments
test.zip
(178.96 KiB) Downloaded 534 times

chriss0212
Posts: 666
Joined: 18 Jan 2012, 20:56
Location: wuppertal
Contact:

Re: bake texture in c4d

Post by chriss0212 » 15 Nov 2012, 14:30

please read the post from peter:

don't export n-gons! export triangulated models!

and try collada 1.4 export...not 1.5!

greetz

christian

divin
Posts: 11
Joined: 28 Mar 2012, 02:53
Location: korea
Contact:

Re: bake texture in c4d

Post by divin » 16 Nov 2012, 07:33

oh~

thank you for your answer!!

I was success! :D

everybody thank you :D

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