Hello Ventuzians!
THE FORUMS ARE CLOSED!
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We are shutting our Ventuz Forum, but don't worry, it will all be archived for you to search in if you have a query. From now on, please add all your comments, questions or observations into our Discord Server
Thanks for the great time - see you on discord!!
Dee, Karol, Daniel and the whoooole Product and Support team!
Post requests for new features to this forum group. Any suggestion to expand the possibilities of Ventuz are welcome.
Moderator: Support
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chriss0212
- Posts: 666
- Joined: 18 Jan 2012, 20:56
- Location: wuppertal
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Contact:
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by chriss0212 » 08 Aug 2018, 10:53
New Feature, new request
Now we have the awesome new touch feature in the particle system... Don't know if maybe already possible:
Take a string array labeling the particles! Using something like the flipbook as array indexer
Greetings
Christian
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chriss0212
- Posts: 666
- Joined: 18 Jan 2012, 20:56
- Location: wuppertal
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Contact:
Post
by chriss0212 » 08 Aug 2018, 11:19
Mhhh...
thought i could use the strip loader in combination with a render target... but where can i find the strip loader?
Greetings
Christian
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chriss0212
- Posts: 666
- Joined: 18 Jan 2012, 20:56
- Location: wuppertal
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Contact:
Post
by chriss0212 » 08 Aug 2018, 14:27
OK... found the Strip loader... but:
- is it possible, that we can't feed it with a off screen render target?
Thank's and greetings
Christian
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zding
- Posts: 51
- Joined: 02 Mar 2018, 20:43
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by zding » 29 Aug 2018, 11:36
How to add a set of materials to particles?I hope to have this function.
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VincentPix
- Posts: 48
- Joined: 06 Nov 2014, 15:07
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by VincentPix » 25 Sep 2018, 13:42
Hi Chriss,
Same problem here. Did you have an answer or did you find something for a "live feed" strip loader for particles ?
Greetings
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VincentPix
- Posts: 48
- Joined: 06 Nov 2014, 15:07
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by VincentPix » 11 May 2021, 10:55
Hello
Does someone found a solution for this problem of a live feed (render target or video) in the flipbook / striploader of the Particle system ?
The StripLoader only take still images.
The UV mapping '2D Strip Mapper' cannot be accessed from the animation parameter with a 'flipbook control'.
We can't generate UVmap for the sprites through the 'Data Animation'.
Am i wrong
Is there a trick to achieve that ?
If not : Will you develop something for a future update ?
Thank you