Hello Ventuzians!
THE FORUMS ARE CLOSED!
Please join our discord server HERE!! << click me
We are shutting our Ventuz Forum, but don't worry, it will all be archived for you to search in if you have a query. From now on, please add all your comments, questions or observations into our Discord Server
Thanks for the great time - see you on discord!!
Dee, Karol, Daniel and the whoooole Product and Support team!
THE FORUMS ARE CLOSED!
Please join our discord server HERE!! << click me
We are shutting our Ventuz Forum, but don't worry, it will all be archived for you to search in if you have a query. From now on, please add all your comments, questions or observations into our Discord Server
Thanks for the great time - see you on discord!!
Dee, Karol, Daniel and the whoooole Product and Support team!
Search found 15 matches
- 11 Apr 2022, 20:32
- Forum: Bug Reports
- Topic: Simple HTTP Node Request Header Names Conflict
- Replies: 0
- Views: 6620
Simple HTTP Node Request Header Names Conflict
When adding the Request Header Name Content-Type with the value application/x-www-form-urlencoded , Ventuz seems to append this value to it's own "Content-Type" parameter. "text/plain; charset=utf-8, application/x-www-form-urlencoded" When testing the api in a webbrowser it shoul...
- 06 Jan 2020, 14:05
- Forum: Bug Reports
- Topic: Flipbook Loader ASYNC
- Replies: 2
- Views: 8195
Flipbook Loader ASYNC
Hi, in general extracting a Texture-Loader as Content Node, makes the "ASync" option accessable. When using a Flipbook-Loader the "Extract to Content Node" is available as well, but after extracting the "Flipbook-Loader" it changes into a regular Texture-Loader. So the ...
- 03 Sep 2019, 09:22
- Forum: How to
- Topic: Combine Touch Pattern and Touch Paint Node
- Replies: 4
- Views: 4101
Re: Combine Touch Pattern and Touch Paint Node
Hey this is made in version 5 quick scene but should apply same way in v6, you can swipe gesture and see the paint effects https://drive.google.com/file/d/1Vd1fQo8_LpDY3vxVUFEoicnpLMMBcS9K/view?usp=sharing Thank you for the scene and sorry for my late reply. The problem is that i want to use the To...
- 21 Aug 2019, 17:13
- Forum: Feature Requests
- Topic: Particle System: Force Modifier Custom Shape
- Replies: 4
- Views: 4905
Re: Particle System: Force Modifier Custom Shape
Thanks for the update Dierk, I'm excited to get some updates on this soon :-) At the moment the only mesh-based particle effect is the vertex emitter. And if you load an animated mesh (which can be created with the Cinema4d live link), you can jump to any animation phase. The non-linear fading can e...
- 21 Aug 2019, 17:07
- Forum: How to
- Topic: Ventuz connect MySql database sleep question
- Replies: 3
- Views: 6509
Re: Ventuz connect MySql database sleep question
Hey, sorry for this late response, but maybe it helps you anyway: Depending on how your ventuz-patch is handling the connection-socket it could be that it reconnects often without closing the connections properly. This could lead to the problem that max_connections is reached very early and if inter...
- 29 Jul 2019, 15:05
- Forum: Feature Requests
- Topic: Script-Node with URL
- Replies: 2
- Views: 5870
Script-Node with URL
In terms of maintaining the code in the script node in a git repo, it would be great to link to an URI of an external C# or .NET file-ressource.
Auto-compile would be nice, but is not necessary. A simple reload button should do it.
Auto-compile would be nice, but is not necessary. A simple reload button should do it.
- 28 Jul 2019, 14:34
- Forum: How to
- Topic: Combine Touch Pattern and Touch Paint Node
- Replies: 4
- Views: 4101
Re: Combine Touch Pattern and Touch Paint Node
I want to build a virtual touchpad(appletv remote) which detects touch gestures (swipe left/right/up etc.)and visualizes the touch-finger-movement.u-double-u wrote: ↑27 Jul 2019, 22:48Hi, what do you want to do? Position and scale a rectangle/geometry and then paint on it?
- 24 Jul 2019, 16:20
- Forum: How to
- Topic: Combine Touch Pattern and Touch Paint Node
- Replies: 4
- Views: 4101
Combine Touch Pattern and Touch Paint Node
I'm struggling with combining the Touch Pattern and the Touch Paint Node. When using both nodes with the ScreenAligned option checked, I get all gesture events of the pattern node and can see the touch-movement-strokes for the hole screen. I want to use this only on a specific rectangle/geometry. Th...
- 18 Jul 2019, 11:33
- Forum: Feature Requests
- Topic: Artnet Output more than 16 Universes, Custom Pixel/Channel Layout
- Replies: 2
- Views: 3855
Re: Artnet Output more than 16 Universes, Custom Pixel/Channel Layout
Hi Tammo, thank you for your anweser. We want to control 20 meters of 144Led/m RGBW Stripe as an Ambientlight behind a videowall.The Artnetnodes support sACN as well, we will check that. Currently we are controlling them with madmapper and controlling the cues with ventuz via osc. We would like to g...
- 16 Jul 2019, 16:20
- Forum: Feature Requests
- Topic: Artnet Output more than 16 Universes, Custom Pixel/Channel Layout
- Replies: 2
- Views: 3855
Artnet Output more than 16 Universes, Custom Pixel/Channel Layout
Currently Ventuz is only able to control a single subnet with 16 universes with one machine. Why is there a limitation? It would be good to set ArtnetNode(if unicast enabled), Subnet, Universe within the DMX Nodes. Furthermore the "Layout" Dropdown of the DMX Texture Node ist very limited....