Toggle Key Signal in Broadcast
Posted: 24 Nov 2017, 18:55
Hi There
I have been trying to cut the key signal to black whilst a scene is running, whilst maintaining my fill signal.
The method I used was to disable Alpha in the render options node, shown in the attached file.
When doing this in designer and showing the key, the signal is cut as I would expect.
My issue pops up when running as a broadcast scene, the key signal instead of cutting, sends the RGB channels as a key.
Has anyone else encountered this issue, and if so what was your method for solving the problem?
Does anyone know a better way of removing the key signal, whilst maintaining fill?
Thanks
- Ciaran
I have been trying to cut the key signal to black whilst a scene is running, whilst maintaining my fill signal.
The method I used was to disable Alpha in the render options node, shown in the attached file.
When doing this in designer and showing the key, the signal is cut as I would expect.
My issue pops up when running as a broadcast scene, the key signal instead of cutting, sends the RGB channels as a key.
Has anyone else encountered this issue, and if so what was your method for solving the problem?
Does anyone know a better way of removing the key signal, whilst maintaining fill?
Thanks
- Ciaran