Page 1 of 1

Glow/additive hierarchy problem

Posted: 14 Nov 2014, 19:12
by in_ty
Dear friends,
Please, have a look at the picture attached. In my scene I have a cilinder that is installed inside the structure. I need to make a glow effect with this cilinder and when the whole structure is rotated backside the cilinder is invisible as it is hided after the structure. As the the glow effect is done through "overlay rectangle" I have a plane that can not feel Z-buffer and I have a problem - I see the glow effect both front and back sides. It seems to be a common trick, but sorry I still can not figure out how to fix it. Could you please advise any solution?
Thanks a lot!

Re: Glow/additive hierarchy problem

Posted: 17 Nov 2014, 11:16
by Karol
This is a little bit tricky.
See the attached scene for a possible solution.

Best Regards
Karol

Re: Glow/additive hierarchy problem

Posted: 26 Nov 2014, 14:08
by resetna
Many thanks to you Karol, this solution works well in my scene.