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compass project(practice)

Posted: 24 Sep 2014, 12:23
by evillightevil
Hello !!
Me and my colleague are the new user of Ventuz .
We designed an interface like a compass,when rotated the green ball,each direction had it own data to show,no matter clockwise or counterclockwiser
But now the content always show in order.We think it should use Logic nodes .
But we didnt find out how to solve,so we capture our campass and upload our scene file,wish someone can give us some suggestion.

Thanks.

Re: compass project(practice)

Posted: 25 Sep 2014, 09:50
by Karol
Hi!
Could you please export a VZA (Ventuz Scene Archive) of your scene and post it?
Go to File -> Export -> Scene Archive.
Without resource your scene is not working at all.

Best Regards
Karol

Re: compass project(practice)

Posted: 25 Sep 2014, 11:22
by evillightevil
Thanks Karol
I follow the instruction and upload again.
Hope it works.

Re: compass project(practice)

Posted: 01 Oct 2014, 10:51
by Götz_B
Hi,

the way you build your scene obviously cannot work as expected. You want to show the data depending on where your ball is, no matter if moved clockwise or counterclockwise. But all you do is hitting next when the ball has stopped its movement. So you always go through your animation sequentially.

A solution would be to rearrange the scene so the animation depends on the position of the green ball. For example use the rotation angle to determine if the ball is at N,E,S or W. Then overdo your animation, so you are able to animate to this specific state. That means your animation might not be linear anymore. Have a look at the usermanual and the F1 help scene for a better understanding of the animations and its state logic. For example: http://www.ventuz.com/support/help/late ... ngine.html

What i also noticed is that you definetly should have a look again at how containers work ;) http://www.ventuz.com/support/help/late ... faces.html

Regards,

Götz

Re: compass project(practice)

Posted: 06 Oct 2014, 03:40
by evillightevil
Thanks a lot, Götz
I need to study more about your suggestion,and go back to read basic function like how containers work and others.

:roll: