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Sprite cloud with different sprites

Posted: 31 Oct 2012, 17:21
by hoschie
I try to build a sprite cloud with different sprites in Ventuz.
At the moment I build 3 Clouds with different Sprite textures, group them and get problems with the depth sort (z buffer).

Is there a way to build a cloud with different sprites and no alpha/depth problem ?

Oliver

Re: Sprite cloud with different sprites

Posted: 01 Nov 2012, 10:49
by Stefan Goerke
Hi Oliver,

have you allready tried the solve this with the ZSort Node?
http://www.ventuz.com/support/help/v3_0 ... ZSort.html
There is a Help Scene about that Node inside Ventuz too.

regards,
Stefan

Re: Sprite cloud with different sprites

Posted: 01 Nov 2012, 11:02
by Daniel Willer
A Z-Sort node will not help to get rid of the problem because it is just sorting the sprite clouds against each other but not the sprites of one cloud.
You need to disable the Z-Test with a disabled Z-Testing node.

Cherio!

Re: Sprite cloud with different sprites

Posted: 05 Nov 2012, 11:35
by hoschie
Daniel Willer wrote:A Z-Sort node will not help to get rid of the problem because it is just sorting the sprite clouds against each other but not the sprites of one cloud.
You need to disable the Z-Test with a disabled Z-Testing node.

Cherio!
It looks crazy and creates confusion but it works fine with the alphas :-)
Thanks for the help.

Oliver