We are shutting our Ventuz Forum, but don't worry, it will all be archived for you to search in if you have a query. From now on, please add all your comments, questions or observations into our Discord Server
Thanks for the great time - see you on discord!!
Dee, Karol, Daniel and the whoooole Product and Support team!
A while ago - back in the Ventuz 3 days - we implemented the bullet engine for our partners at Realtime Department. Now we finally got around to playing a bit with it ourselves
Unhappy with the performance drop at ~150 elements, we created an optimized version that reduces the number of scripts, hierarchy nodes and render calls and allows us to render 1024 spheres.