Hi,
I am currently blocked by the fact that Ventuz does not allow me to get an array of float4 or float4x4 into my shader (so I can create the data in a C# script and bind the shader's array to the script's output). I would really need such a feature. If using an array of float, I'm quickly running out of constant registers. If there is any chance to make this possible, please please please with a cherry on top do so.
Thank you,
rou
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THE FORUMS ARE CLOSED!
Please join our discord server HERE!! << click me
We are shutting our Ventuz Forum, but don't worry, it will all be archived for you to search in if you have a query. From now on, please add all your comments, questions or observations into our Discord Server
Thanks for the great time - see you on discord!!
Dee, Karol, Daniel and the whoooole Product and Support team!
Shader Const: Array of float4 or float4x4
Moderator: Support
Re: Shader Const: Array of float4 or float4x4
+ 1
its very important to get this feature, cause we are working on really cool stuff for ventuz.
creative regards,
aTom
its very important to get this feature, cause we are working on really cool stuff for ventuz.
creative regards,
aTom
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Re: Shader Const: Array of float4 or float4x4
This feature will be available in Ventuz 4.6.0
Cheers
Karol
Cheers
Karol