Big hello to everyone on the forum, forgive me if this is a silly question but i'm still new to the world of Ventuz

I've been ploughing through the Ventuz tutorials and trying to find my feet for a few months now and i'm finally about to start on a project

So....I've noticed before that when moving geometry to the extreme left or right of the render window shapes stretch, distort (making squares look like rectangles cylinders stretch to an oval shape etc). I'm now trying to figure out how to stop this happening.
I've tried using different cameras, different projections.....all sorts of combinations, but i cant seem to counter act or solve this!
It seems like a camera lens distortion effect or something, is this what it is??......

Is this something I just have to plan around or is there a straight forward answer to stop this happening.....I'm sure the answer is waving at me...so forgive me if I simply can not see the wood for the trees!

Thanks in advance
Chris