Hi,
is it already possible or wouldn't it be a nice feature to have the choice to pan audio according to the headset-angle regarding the audiosource?
And/or is it possible to place/attach audio-clips to objects or somewhere in the VR-room?
Could be very interesting.
cheers
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THE FORUMS ARE CLOSED!
Please join our discord server HERE!! << click me
![Very Happy :D](./images/smilies/icon_e_biggrin.gif)
We are shutting our Ventuz Forum, but don't worry, it will all be archived for you to search in if you have a query. From now on, please add all your comments, questions or observations into our Discord Server
Thanks for the great time - see you on discord!!
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VR Audio?
Moderator: Support
Re: VR Audio?
Hello,
3D Positional Audio is not possible atm.
You could create a logic and read out the angle of the HMD and adjust the "Balance" of an audioclip to mimic the position of the sound...
RegArts
Dee
![Uber Geek :ugeek:](./images/smilies/icon_e_ugeek.gif)
3D Positional Audio is not possible atm.
You could create a logic and read out the angle of the HMD and adjust the "Balance" of an audioclip to mimic the position of the sound...
RegArts
Dee
![Uber Geek :ugeek:](./images/smilies/icon_e_ugeek.gif)