How can I get or set project data value's or scene data value's with a piece of code inside a C# node?
Kind regards
Rogier
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THE FORUMS ARE CLOSED!
Please join our discord server HERE!! << click me
We are shutting our Ventuz Forum, but don't worry, it will all be archived for you to search in if you have a query. From now on, please add all your comments, questions or observations into our Discord Server
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Get or set scene or project data value's with a C# node
Moderator: Support
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- Posts: 28
- Joined: 11 Sep 2015, 14:42
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- Posts: 28
- Joined: 11 Sep 2015, 14:42
Re: Get or set scene or project data value's with a C# node
Maybe it was better to explain what I'm trying to realize.
I want (during runtime of the project) to store the complete set of scene or project data value's (the DataModel as in Remoting) at once to a external file. I know I can bind a certain scene data value to the input or output of a C# node and then write the code to save it, but to do this for all Data items it's a pretty large amount of value's.
I want (during runtime of the project) to store the complete set of scene or project data value's (the DataModel as in Remoting) at once to a external file. I know I can bind a certain scene data value to the input or output of a C# node and then write the code to save it, but to do this for all Data items it's a pretty large amount of value's.
Re: Get or set scene or project data value's with a C# node
Hi,
you are nearly there: the easiest way is to use remoting:
http://www.ventuz.com/support/help/late ... ml?itm=298
just query the ProjectData or Scenedata you need and Sve it as XML.
That way you are also flexible if the DataModel Changes.
Regards, Eric
you are nearly there: the easiest way is to use remoting:
http://www.ventuz.com/support/help/late ... ml?itm=298
just query the ProjectData or Scenedata you need and Sve it as XML.
That way you are also flexible if the DataModel Changes.
Regards, Eric