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Particles Age Gradient

Posted: 21 May 2018, 07:32
by Naggar
Hi guys.. Just have a small issue..
I want the particles to emit starting 0 alpha and fade in with age.. it works with the gradient, but it just flashes for a frame before the gradient takes its effect on them.. so basically every particle flashes white when it appears then goes 0 alpha to 100 to 0
is this a bug?

Re: Particles Age Gradient

Posted: 23 May 2018, 11:17
by Karol
Hi Naggar,

can you please post a small scene?
I cannot reproduce it here.

Best Regards
Karol

Re: Particles Age Gradient

Posted: 23 May 2018, 23:12
by Naggar
Yup..
File Attached

Re: Particles Age Gradient

Posted: 31 May 2018, 12:37
by Dennis
Hey,

basically we made a mistake and did not explain the system good enough (excuse me, it is really complex):

it is not meant to have a SPRITE/RENDERER INSIDE a simulation loop. basically you would just put the sprite renderer after the simulation loop.


In your case, the very first frame, renders a sprite (white flash) next frame THEN colorizes it.

But you want to: Emit, Colorize, Simulate, Render it


Hope that helps
regArts

Dee

:ugeek:

Re: Particles Age Gradient

Posted: 08 Jun 2018, 19:38
by Naggar
Hi
Thanks.. that helped me understand the hierarchy of the attributes better :D