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Get Data Array from DMX TExture

Posted: 16 Oct 2017, 13:48
by chriss0212
It would be very nice to get the RGB values as array out of the DMX Texture node ;)

Would be very helpfull in some cases.

Thx and Greetings

Christian

Re: Get Data Array from DMX TExture

Posted: 16 Oct 2017, 14:11
by Dennis
Hey,

i have added Tammo to this forum and sent him a link to the discussion... maybe he can help out :)

regArts
Dee

:ugeek:

Re: Get Data Array from DMX TExture

Posted: 18 Oct 2017, 15:56
by Tammo
Hi,

What are you trying to do with it? I'm reluctant to just add an output array to that node because it's for DMX output, and having people go "yeah, you need that DMX node to access colors from a texture" isn't really sounding like good software design, is it :)

So we also have the new color picker node which does just that but just for one color (but with a selectable pick radius). I could add a node that essentially does what the DMX Texture node does but outputs an array instead of DMX but it'd be nice to know what use cases you imagine.

Tammo

Re: Get Data Array from DMX TExture

Posted: 18 Oct 2017, 16:31
by chriss0212
Hi Tammo
I could add a node that essentially does what the DMX Texture node does but outputs an array instead of DMX but it'd be nice to know what use cases you imagine.
For eg. i think i could use this array to feed it into the Particle Node to use the Array for adjusting the position of the particles. At the moment it is not possible to adjust the position of a particle by a texture.

Or we could use it to send that Data to non DMX devices (there are a lot). I am sure, that i will find several other use cases for that ;)

Greetings

Christian