Search found 73 matches

by stephen
14 Mar 2018, 12:37
Forum: Ventuz Public Beta
Topic: Ventuz Particles
Replies: 21
Views: 2300

Re: Ventuz Particles

Hey Rou!

Yes, the 3D Rotation Attribute is just missing. A ticket already exists for that but it will most likely not be implemented in the initial release of Ventuz 6.

Best
Stephen
by stephen
28 Feb 2018, 12:28
Forum: Ventuz Public Beta
Topic: Ventuz Particles
Replies: 21
Views: 2300

Re: Ventuz Particles

Hey, right, sorry: The Beta Key is a Designer only key, so you are indeed not able to start the runtime. What graphic card model do you use? Please enable the "Stall GPU" option in the performance statistics and check if the performance usage is still as high as on your screenshot. If it is an nVidi...
by stephen
28 Feb 2018, 10:01
Forum: Ventuz Public Beta
Topic: Ventuz Particles
Replies: 21
Views: 2300

Re: Ventuz Particles

Hey,

have you tried turning on the "Stall GPU" option on your statistics? On our machines they are taking a fair amount of performance - about 5-15% of the GPU.

What exactly happens when you try to run a VPR?

Best
Stephen
by stephen
27 Feb 2018, 08:33
Forum: Ventuz Public Beta
Topic: Ventuz Particles
Replies: 21
Views: 2300

Re: Ventuz Particles

Hey,

can you give us scenes where you have these performance issues? Would be really worth having a look at them and trying to find out what makes them so slow.

Thanks for the feedback
Stephen
by stephen
27 Feb 2018, 08:24
Forum: Ventuz Public Beta
Topic: Bugs
Replies: 12
Views: 1518

Re: Bugs

The select/collapse behavior of Material Stages, Particle System Modules and Effects is fixed for the next release, thanks again for the Feedback on this.

Best
Stephen
by stephen
23 Feb 2018, 08:30
Forum: Ventuz Public Beta
Topic: Enabling/Disabling effects in Layer view
Replies: 2
Views: 333

Re: Enabling/Disabling effects in Layer view

Hey, thanks for the report! A ticket is created, we will fix that.
by stephen
22 Feb 2018, 14:30
Forum: Ventuz Public Beta
Topic: Particle Sample Scenes
Replies: 0
Views: 635

Particle Sample Scenes

Hey all! Since a lot of people requested it we have focused on releasing some particle sample scenes faster. :) Here you can download them: DOWNLOAD Please note: The scenes are far from finished. They are not documented nor sorted yet. Keep that in mind. Feel free to have a look, modify them, re-use...
by stephen
22 Feb 2018, 09:53
Forum: Ventuz Public Beta
Topic: Ventuz Particles
Replies: 21
Views: 2300

Re: Ventuz Particles

Hey all, thanks for your sample scenes! This could help some other users! As stated we also plan on releasing some scenes as soon as possible. Just remember that the beta is all work in progress. Copying Keyframes: We have that in mind, just cannot tell yet when we can tackle it. Thanks again for th...
by stephen
21 Feb 2018, 12:42
Forum: Ventuz Public Beta
Topic: Ventuz Particles
Replies: 21
Views: 2300

Re: Ventuz Particles

Hey, first, thanks a lot for your feedback! Just wanted to let you know: This is still a Beta and documentation is work in progress, User Manual as well as Help Scenes. We plan on deploying particle presets and examples as soon as possible as well. About your feedback on the documentation of the par...
by stephen
20 Feb 2018, 08:42
Forum: How to
Topic: Clipping mesh by two planes
Replies: 2
Views: 713

Re: Clipping mesh by two planes

Put a clip plane filter at the very beginning of your Hierarchy Tree and disable the UseClipPlane flag. This will disable the Clipping Plane in the whole 3D Layer. Then put a clip plane filter just in front of the object that should use the Clipping Plane - here you enable the UseClipPlane flag. Thi...