Efficient Layers - Use of Group Layer?
Posted: 06 May 2017, 16:07
What is the most efficient way to use the layers and the Group Layer?
I have 4 HD outputs total resolution of 7680x1080 pixels.
My actual output area to LED is 7,200 x 1,000 pixels.
So I have two options, unless there are more?
1) All my layers are kept at 'Full Size' but then put inside a Group layer that is set to 7,200 x 1,000 pixels.
2) All my layers are scaled to 7,200 x 1,000 pixels and I do not use a Group Layer.
I will create a control area layer of the unused pixels 480 x 1080
I'm guessing option (2) above is more efficient as all areas are smaller to start with and any operations on individual layers will be at that resolution.
When set to 'Full Size' on a layer is that the total pixel space of the entire render output. i.e 7680 x 1080 in my case?
Also is it more efficient for processing to use the 'split' outputs in the Output configuration set up to split and remove unused areas? i.e in above, if I did away with my control area and remove 480 horizontal pixels off one of the outputs, and 80 off the bottom of all outputs. This would make the are that Ventuz has to operate on smaller? Could I then have a second machine with a single output that just does user interface. I know Ventuz recommends that all machines are identical and have same outputs etc. But is this also the case with this?
Peter
I have 4 HD outputs total resolution of 7680x1080 pixels.
My actual output area to LED is 7,200 x 1,000 pixels.
So I have two options, unless there are more?
1) All my layers are kept at 'Full Size' but then put inside a Group layer that is set to 7,200 x 1,000 pixels.
2) All my layers are scaled to 7,200 x 1,000 pixels and I do not use a Group Layer.
I will create a control area layer of the unused pixels 480 x 1080
I'm guessing option (2) above is more efficient as all areas are smaller to start with and any operations on individual layers will be at that resolution.
When set to 'Full Size' on a layer is that the total pixel space of the entire render output. i.e 7680 x 1080 in my case?
Also is it more efficient for processing to use the 'split' outputs in the Output configuration set up to split and remove unused areas? i.e in above, if I did away with my control area and remove 480 horizontal pixels off one of the outputs, and 80 off the bottom of all outputs. This would make the are that Ventuz has to operate on smaller? Could I then have a second machine with a single output that just does user interface. I know Ventuz recommends that all machines are identical and have same outputs etc. But is this also the case with this?
Peter