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Ventuz version of a scene

Posted: 14 May 2020, 14:45
by Robert
Hi,

Is there a way to identify which version of ventuz was used to crete a scene ?

Regards,

Rob

Re: Ventuz version of a scene

Posted: 14 May 2020, 15:15
by Dennis
Hey Robert,

afaik there is no way to do so,
but you can use a "low" version of ventuz and try to load it there... it will popup an error message telling you the exact used version number used to create the scene ;)

regArts
Dee

Re: Ventuz version of a scene

Posted: 14 May 2020, 16:26
by Karol
In Win Explorer activate the Preview Pane and click on the scene.
There will be the scene snapshot and version displayed.

Re: Ventuz version of a scene

Posted: 17 May 2020, 10:01
by Robert
Hi,

I remember something like this but on my installation the preview panel say that the preview is not available...

Any idea?

R

Re: Ventuz version of a scene

Posted: 17 May 2020, 18:41
by sribas
Use this reg file to enable the preview pan :
https://www.tenforums.com/attachments/t ... plorer.reg

Use this one to disable the preview pan :
https://www.tenforums.com/attachments/t ... plorer.reg

Re: Ventuz version of a scene

Posted: 19 May 2020, 18:25
by Robert
Hi,

No more success with the reg files...

thx

Re: Ventuz version of a scene

Posted: 20 May 2020, 10:41
by Dennis
Hey Robert,

Karol is right.
As soon as you enable the "preview panel from windows in the explorer".. it will show a snapshot and the version for the selected scene.
I dont have any additional shizzle installed..
preview.JPG
:D

you can enable the preview- (not the detail-) panel here:
preview_enable.JPG
regArts
Dee

:ugeek:

PS: thats VERY handy tbh xD

Re: Ventuz version of a scene

Posted: 26 Jun 2020, 23:53
by sribas
Image

1) Select a layer
2) click anywhere in the Content editor (do not click on the layer inside)
3) Scene Template will appear, then enter version in "Description" (example : "6.04.04")
4) using the script attached you will be able to read the Description for each vzs
(.vzs without Description will not work, so you need to add it first).