Is it possible to get a texture output in c# scripts ?
it takes a lot to save bitmaps locally, for bypass it...
Thanks
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THE FORUMS ARE CLOSED!
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We are shutting our Ventuz Forum, but don't worry, it will all be archived for you to search in if you have a query. From now on, please add all your comments, questions or observations into our Discord Server
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Texture Output C#
Moderator: Support
Re: Texture Output C#
Hey, its not c# but did you check the "texture saver-" or better the "snapshot" nodes?
Have a look at the documentation or the interactive help, by pressing F1 while you hover over the nodes
regArts
Dee
Have a look at the documentation or the interactive help, by pressing F1 while you hover over the nodes
regArts
Dee
Re: Texture Output C#
"texture saver-" or "snapshot" are limited to Node/Viewport use.
It will be more interesting to generates textures from c# and directly connect them to nodes.
Example :
if i would like to get videosource from Aforge in C#, and output rendered texture to Ventuz texture.
It will be more interesting to generates textures from c# and directly connect them to nodes.
Example :
if i would like to get videosource from Aforge in C#, and output rendered texture to Ventuz texture.