Hi.
I was hoping we could get an update for the touch transformation node.
The problem I have is when the output hits the max scaling limit. if "ApplyTransformationCenter" Flag is enabled, I get my Rotation correct, but if im at my scaling limit and keep scaling, the position offsets from my touchpoints. If I have the "ApplyTransformationCenter" Flag Disabled, then My Scaling and position is working perfectly fine, but my rotation center is the center of the object rather than the touch points.
So is there a way we could have an update on the Node to have Seperate scaling center and seperate rotation center to fix this?
Heres a video showing what I mean.
Please see this video: https://drive.google.com/open?id=1T8yep ... FbqLXX-zun
Please note this issue is both for Ventuz 5 and 6
Thanks
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THE FORUMS ARE CLOSED!
Please join our discord server HERE!! << click me
We are shutting our Ventuz Forum, but don't worry, it will all be archived for you to search in if you have a query. From now on, please add all your comments, questions or observations into our Discord Server
Thanks for the great time - see you on discord!!
Dee, Karol, Daniel and the whoooole Product and Support team!
Touch Transformation Node Scaling Center
Moderator: Support
Re: Touch Transformation Node Scaling Center
Hi Naggar,
we are going to improve this with the next updates.
Best Regards
Karol
we are going to improve this with the next updates.
Best Regards
Karol