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camera world output

Posted: 06 Jul 2018, 15:27
by Naggar
Hey guys..
For the next patch, Could we get a world or X,Y,Z position output of cameras that are not tracked?
I can only get the output when using HMD in VR applications. but I'd like to make an orbit camera in a normal scene and connect objects to its position.

Thanks and best regards.
Naggar

Re: camera world output

Posted: 06 Jul 2018, 16:54
by lerou
The GetWorld will get you that, however with a 1 Frame delay.

But I second that. The matrix would be a nice output for the camera node.

Re: camera world output

Posted: 10 Jul 2018, 10:40
by Naggar
Yeah.. but i cant place a get world after a camera.. and whether its “look at”, “orbit” or “pan tilt roll” there is no world output, and it would be nice to be able to animate things using the cameras translation functions :)