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Lights with Volume / Projection Texture

Posted: 18 Jun 2018, 12:25
by _aTom_
Hi,

i saw in some other engines that the lights can generate Volume Fog (Halo).
Like a Spotlight or a Pointlight can generate Halo with some Parameters like (Size, Intensity, Falloff ...)
Shadows for that are a bit more trickey i think but when you add this also than its a real optical hightlight :)

Also i like to have sometime Projection Textures for Lights. Like a Spotlight can project a texture on a wall or a Movie. Also its nice to fake shadows.

Best regards,
Tom

Re: Lights with Volume / Projection Texture

Posted: 18 Jun 2018, 14:30
by Dennis
HeyHo,

most of the features (volumelight, visible lightcone) is already requested.

for the "projection light" i have a workaround... and attached as a scene.
sadly there is no "Real" projector light - but i created a request for it ;)

regArts
Dee
CameraAsProjector.vzs
(12.36 KiB) Downloaded 214 times

Re: Lights with Volume / Projection Texture

Posted: 20 Jun 2018, 10:54
by Dennis
FYI to have it calculated as a real light source you would need to select the "Target - Diffuse Light" and it will behave like a lightsource.
Else set the Target - Emissive ;)

regArts
Dee

:ugeek:

Re: Lights with Volume / Projection Texture

Posted: 18 Jul 2018, 12:29
by chriss0212
And thanks to shadows it behaves like a projector ;)
CameraAsProjectorCK.vza
(19.63 KiB) Downloaded 224 times
Greetings

Christian