SVG-path rendered as filled geom (2D surface)
Posted: 25 Feb 2018, 20:38
I tried to find a way to get an svg-path rendered with a shaded surface. I used the geo renderer node for that. At the moment, you can only have paths rendered as an outline, correct?
Btw. I think, the render option "render solid" is quite confusing for someone trying to do something like this.
Btw. I think, the render option "render solid" is quite confusing for someone trying to do something like this.