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Enriched Block Text 3D

Posted: 02 Jun 2016, 14:28
by SamTheSwede
Is there anyone out there with a nice workaround for using an Enriched Block Text provider with 3D text, where for example <RED> would switch material rather than color.

I could of course search the textstring, connect "found" to a switch-node and have another string replacement node to remove the tags.

This would be a rather messy solution, but doable and more than one color, or <TAG> would complicate stuff even more!

Greatful for any suggestions!

// Sam

Re: Enriched Block Text 3D

Posted: 03 Jun 2016, 10:03
by Daniel Willer
I would do it with a Layout Node. Create the container with the Materials and Text elements I need and use the xml as DATA input for the layout node.