Render to Disk codec problem
Posted: 05 May 2016, 13:58
I was wondering if there are any specific settings Ventuz uses when rendering to disk with a particular codec?
I have a pixel space of 9,600x1200 pixels. If I output an animation as a HuffyUV animation at 60fps from 'Render to Disk', when re-imported as a movie file into Ventuz, its plays without skipping. Just what I need.
If I output the same animation as a Quicktime Animation of course this will not play within Ventuz. Taking it through myFFmpeg ( a nice Windows front end) and converting to HuffyUV gives me a file that does not play at all smoothly.
Are there any specific settings that Ventuz automatically uses when outputting to video files with the HuffyUV codec? Does anyone have any tweaks or settings that can be applied in myFFmpeg?
Regards
Peter
I have a pixel space of 9,600x1200 pixels. If I output an animation as a HuffyUV animation at 60fps from 'Render to Disk', when re-imported as a movie file into Ventuz, its plays without skipping. Just what I need.
If I output the same animation as a Quicktime Animation of course this will not play within Ventuz. Taking it through myFFmpeg ( a nice Windows front end) and converting to HuffyUV gives me a file that does not play at all smoothly.
Are there any specific settings that Ventuz automatically uses when outputting to video files with the HuffyUV codec? Does anyone have any tweaks or settings that can be applied in myFFmpeg?
Regards
Peter