Render Target on a cluster
Posted: 28 Apr 2016, 13:46
Have a 6x1 monitor set up (11,520x1200) across 2 machines. Need to use a render target and under V4 could get it working nicely remembering to switch the ScreenAligned property.
In V5 that is no longer available as an option on the Render Target?
On the RT layer -The only way I can get it to work is either setting the 3D Camera to Default, or as I need a camera, to set the Aspect relationship of the camera to 'aspect is multiplied with aspect of actual output'. Is that the correct way to do this?
Also, the job is actually a 5 monitor output. (9600x1200) Using 2 servers as processing heavy. My question is:- I know for load balancing it is best to have an equal number of outputs on each server, so should I run this as a 6 output and delete one of the outputs in the configuration. Should that server then just be configured as a 2x1 on the AMD Infinity set up for 1 server, or keep both servers as 3x1 and adjust each layer to only be 5 monitors wide? I cant see how I can do that last option. ie set the width of the layer manually to 9,600 pixels and output it as a render target. Its one or the other?
Regards
Peter
In V5 that is no longer available as an option on the Render Target?
On the RT layer -The only way I can get it to work is either setting the 3D Camera to Default, or as I need a camera, to set the Aspect relationship of the camera to 'aspect is multiplied with aspect of actual output'. Is that the correct way to do this?
Also, the job is actually a 5 monitor output. (9600x1200) Using 2 servers as processing heavy. My question is:- I know for load balancing it is best to have an equal number of outputs on each server, so should I run this as a 6 output and delete one of the outputs in the configuration. Should that server then just be configured as a 2x1 on the AMD Infinity set up for 1 server, or keep both servers as 3x1 and adjust each layer to only be 5 monitors wide? I cant see how I can do that last option. ie set the width of the layer manually to 9,600 pixels and output it as a render target. Its one or the other?
Regards
Peter