After playing with projection mapping from the shaping editor we noticed that it would be very helpful to be able to flip horizontally and vertically the UV coordinates after setting them up. Right now we had to move the coordinates again to flip them to inver the UV textures but a small flip tool would have been magical
(BTW having really used the warping stuff for the first time today I must say we've been very impressed!)
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THE FORUMS ARE CLOSED!
Please join our discord server HERE!! << click me
We are shutting our Ventuz Forum, but don't worry, it will all be archived for you to search in if you have a query. From now on, please add all your comments, questions or observations into our Discord Server
Thanks for the great time - see you on discord!!
Dee, Karol, Daniel and the whoooole Product and Support team!
Flip UV coordinates in projection mapping
Moderator: Support
- Daniel Willer
- Posts: 309
- Joined: 06 Jan 2012, 18:12
Re: Flip UV coordinates in projection mapping
Hi Sander
I have created a ticket for it.
Best Regards
Daniel
I have created a ticket for it.
Best Regards
Daniel