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Ambient Occlusion overlayed

Posted: 09 Jul 2015, 16:25
by joysprod
I dont know if this is possible in Ventuz.

My AO is fine on the sides of the cubes but is lost on the texture on the top of the cubes. (This will be a live source) Somehow I need to put the AO over the live image without effecting it. Tried various Alpha settings but no luck? Di I need to render up an AO without white Background?
Ambient_Oc_Cubes.vza
(944.8 KiB) Downloaded 344 times
Regards

Peter

Re: Ambient Occlusion overlayed

Posted: 09 Jul 2015, 17:50
by _aTom_
Hi Peter,

here is a solution for your request.
the alpha blending node is a bit confusing but it helps in some cases.
Ambient_Oc_Cubes_solution.vza
(945.51 KiB) Downloaded 428 times
Creative regards,
Tom

Re: Ambient Occlusion overlayed

Posted: 15 Jul 2015, 08:42
by joysprod
Thanks for that. Works just fine.

Peter