rendertarget aspectratio an angle of view
Posted: 25 Mar 2015, 12:05
hi there,
i have a realy simple setup:
color axis rendertarget texture texture rectangle
i will only send the mixed texture into a rendertagret to render it on another rectangle, both have the same aspect (1:1)
the rendertarget renders i project aspect, doesnt matter is screenaligned or not.
the rendered texture is also not centered, or it is "scenecentered", means my rendered texture is not centered on my rectangle.
if i put a projection between rendertarget and textures i can "calibrate" my rendered texture on my rectangle.
but,
now i want to safe the rendered texture into a folder, and the saved image showes the "original" (not projected) rendered texture.
vza is attached.
is this a bug, or i have to read the manual correctly?
cheers
i have a realy simple setup:
color axis rendertarget texture texture rectangle
i will only send the mixed texture into a rendertagret to render it on another rectangle, both have the same aspect (1:1)
the rendertarget renders i project aspect, doesnt matter is screenaligned or not.
the rendered texture is also not centered, or it is "scenecentered", means my rendered texture is not centered on my rectangle.
if i put a projection between rendertarget and textures i can "calibrate" my rendered texture on my rectangle.
but,
now i want to safe the rendered texture into a folder, and the saved image showes the "original" (not projected) rendered texture.
vza is attached.
is this a bug, or i have to read the manual correctly?
cheers