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THE FORUMS ARE CLOSED!
Please join our discord server HERE!! << click me
We are shutting our Ventuz Forum, but don't worry, it will all be archived for you to search in if you have a query. From now on, please add all your comments, questions or observations into our Discord Server
Thanks for the great time - see you on discord!!
Dee, Karol, Daniel and the whoooole Product and Support team!
4 Screens With one Background
Moderator: Support
4 Screens With one Background
Can you help me? I'd like to do 4 sames screens with one shader back, i made it with scene port, but camera in scene shifted by the Axis Z. How it make?
Re: 4 Screens With one Background
Hi,
You could check out the viewport node. But it would also be a good idea to have a look at the RenderTexture node. Render your background once and use it several times. Depending on what your background contains, this might save you some performance.
rou
You could check out the viewport node. But it would also be a good idea to have a look at the RenderTexture node. Render your background once and use it several times. Depending on what your background contains, this might save you some performance.
rou
- Joe Styles
- Posts: 82
- Joined: 19 Jan 2012, 12:10
- Location: UK
- Contact:
Re: 4 Screens With one Background
Good idea yes I would use the viewport node and render the scene as a sub scene below the viewport. One thing to note the viewport node now comes with sub options and it is not clear that you can have the node by itself. To do this when you drop it onto the hierarchy when the extra options appear you can hit escape then you can get the node by itself so you can drop a sub scene below it.
Hope that helps!
Hope that helps!
Joe Styles
Kinetic Pixel
Kinetic Pixel