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Shader Const: Array of float4 or float4x4

Posted: 28 Nov 2014, 13:51
by lerou
Hi,

I am currently blocked by the fact that Ventuz does not allow me to get an array of float4 or float4x4 into my shader (so I can create the data in a C# script and bind the shader's array to the script's output). I would really need such a feature. If using an array of float, I'm quickly running out of constant registers. If there is any chance to make this possible, please please please with a cherry on top do so.

Thank you,
rou

Re: Shader Const: Array of float4 or float4x4

Posted: 02 Dec 2014, 09:56
by _aTom_
+ 1

its very important to get this feature, cause we are working on really cool stuff for ventuz.

creative regards,
aTom

Re: Shader Const: Array of float4 or float4x4

Posted: 09 Jan 2015, 15:40
by Karol
This feature will be available in Ventuz 4.6.0

Cheers
Karol

Re: Shader Const: Array of float4 or float4x4

Posted: 09 Jan 2015, 15:47
by lerou
Thanks!!

rou