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Dynamic Node Creation

Q and A about functionality and how to solve a special task for your application.

Moderator: Support

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MoldenMedia

Dynamic Node Creation

Post by MoldenMedia » 19 Aug 2014, 12:54

Dear Forum & Support,

our Ventuz Designers want to create a timeline wich includes a non-specific amount of objects shown at the same time.
Each of these objects is filled with different pictures and text and should trigger a animation via touchbutton.
The question is, is there a way to create nodes dynamically (as excample with a script), or the ability to copy a "prototype" with different properties?

(Ventuz 3)

Thanks
Molden Media

Drac Zhang

Re: Dynamic Node Creation

Post by Drac Zhang » 21 Aug 2014, 02:47

Hi,
As I know, it's not possible to create node dynamic.
But you can load different content such images and text by script.
And what always I do is just create enough nodes then block the empty nodes and if there is new content add in, load the content and show it.

Best Regards
Drac Zhang

User avatar
Daniel Willer
Posts: 309
Joined: 06 Jan 2012, 18:12

Re: Dynamic Node Creation

Post by Daniel Willer » 21 Aug 2014, 08:34

Hi there

It is not possible to create nodes dynamic in Ventuz so as Drac mentioned you have to build a maximum amount of objects and then block the unused. Another way would be to create seperated scenes for each object and load the needed object on the fly for sure you have to perpare the ScenePorts where to load the scenes to but you get rid of the overhead produced by unused objects and functionallities.

D

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