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Compositing of Textures & Images

Posted: 01 Aug 2014, 11:25
by joysprod
The Interactive Help files are quite lacking in any content regarding the Image Texture Node when it comes to combining multiple images.

I have been trying to create a single mask from 3 alpha channeled textures without success. Is there any further information or an example of this? I know I could do it by using a render target of three rectangles, each with a different mask on it, but I was trying to create it on a single rectangle with textures being passed 'down the line'.

Regards

Peter

Re: Compositing of Textures & Images

Posted: 04 Aug 2014, 12:52
by Daniel Willer
When I get you right you want to combine multiple textures to a mask, right?
Simply use the TextureShading editor and set the alpha function to Add Smooth.

Regards
Daniel