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Interfacing without changing animate node
Posted: 23 May 2014, 09:12
by Drac Zhang
Hi,
Interfacing is so convenient in Ventuz. But if I have 2 different animate in the Interfacing content, it always changes.
So does it possible expose the animate like other properties, then I will not change when I use interfacing.
Best Regards
Drac Zhang
Re: Interfacing without changing animate node
Posted: 10 Jul 2014, 09:35
by Daniel Willer
I move the post to Feature Requests.
You mean an exposed animation should not change the keyframes?
Thanks
Daniel
Re: Interfacing without changing animate node
Posted: 14 Jul 2014, 02:52
by Drac Zhang
Hi Daniel,
Yeah, I create about 30 containers, and all of the logic is same,just animate nodes are different.
So if want to do some change, I have to change each container. So I think if the animate can expose, it will be much more convient.
Best regards
Drac Zhang
Re: Interfacing without changing animate node
Posted: 14 Jul 2014, 11:59
by Daniel Willer
But that would be against the concept of interfacing. If you want to do so you have to structure your containers different and merge the logic to a content container that you update via interfacing. An easy way would be to use Copy and then CTRL+SHIFT+V (Paste Container content) to update the content containers.
Regards
Daniel