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Render Options Node Fill Mode

Posted: 12 Mar 2014, 14:19
by ToddDurant
Is there any way of dynamically adjusting the point size when set to Point Fill Mode?

Re: Render Options Node Fill Mode

Posted: 12 Mar 2014, 16:32
by ErikB
Hey Todd,

Use the PointOptions node - then you can attach a texture as sprite, scale the points, etc.