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Color node string

Posted: 02 Oct 2013, 10:52
by schub
I was just transfering an old project to Ventuz 4 when I noticed that the string input handling for color nodes changed.

If you want to link the color to an RGB value like this

Code: Select all

255; 140; 16
you have to use a comma to seperate the values like this

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255, 140, 16
If not used correctly, the color will not update.
Unfortunately in Ventuz 3 it only works with semicolon, which means you can't use the same strings for both versions.

Re: Color node string

Posted: 03 Oct 2013, 18:53
by chriss0212
hi schub...

maybe this is...like in v3...a language based problem. not sure but if i remember right i had the same problem in russia with an array...works on my pc but not on the russian os!

greetz

christian

Re: Color node string

Posted: 05 Oct 2013, 21:42
by Robert
Hello,

Same behavior sending matrix in a string by osc.

Robert

Re: Color node string

Posted: 07 Oct 2013, 10:51
by Karol
Hi!

This is a Breaking Change in Ventuz 4 (see Release Notes change #2295).
String-to-Number conversion and vice versa is now independent to any culture settings on the Ventuz machine.
In Ventuz 3 it could happen that you built your scene on a machine which uses American number format; you send this scene to your German customer and the scene does not work!
It didn't work because your customers culture settings where set to German and numeric string values were interpreted differently or could not be parsed at all!
In Ventuz 4 this is not possible anymore because local settings are ignored and the 'Invariant Us Culture' is used for conversion.

Best Regards
Karol

Re: Color node string

Posted: 07 Oct 2013, 15:19
by Robert
I prefer this way too