3d problem - Expanding Countries
Posted: 24 Jun 2013, 14:22
Hi,
I intend to show the world wide volume of sales for a product.
The idea is to "take" the earth and expand the individual countries to represent their amounts of sales.
So I took for example italy and expanded it in C4d. The growing is represented through 25 growing objekts of italy in 1 second which become higher and higher until the biggest one reaches the amount of sales for Italy (see atachement).
I exported and imported it as an .obj! But in Ventuz the subset does not work. I already imported the animation of an sports shoe and that has worked fine.
No I idea what to do else - tried so many ways. If I import to ventuz with the "original hierarchy" modus in the import dialogue window I got the array-mistake like in this tread already described http://forum.ventuz.com/viewtopic.php?f=10&t=3040
Perhaps to abstract describtion - but, somebody with an idea?
Bye Marko
I intend to show the world wide volume of sales for a product.
The idea is to "take" the earth and expand the individual countries to represent their amounts of sales.
So I took for example italy and expanded it in C4d. The growing is represented through 25 growing objekts of italy in 1 second which become higher and higher until the biggest one reaches the amount of sales for Italy (see atachement).
I exported and imported it as an .obj! But in Ventuz the subset does not work. I already imported the animation of an sports shoe and that has worked fine.
No I idea what to do else - tried so many ways. If I import to ventuz with the "original hierarchy" modus in the import dialogue window I got the array-mistake like in this tread already described http://forum.ventuz.com/viewtopic.php?f=10&t=3040
Perhaps to abstract describtion - but, somebody with an idea?
Bye Marko