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Carousel

Posted: 29 May 2013, 23:10
by gabrielefx
imagine to have a rotating plate where I put some vertical planes. Every plane is a photo.
I want to touch one photo and it should fly to fill the screen facing the camera. Because the planes are parented to the plane how is possible to do it?

Regards

Re: Carousel

Posted: 30 May 2013, 17:34
by TobiTobsen
Please find attached a quick and dirty example :-)

Re: Carousel

Posted: 30 May 2013, 19:38
by gabrielefx
thank you very much,your help is great!

I think that in Ventuz there are infinite ways to create the logic.
Every day I learn something new but when I see your examples I say: I didn't learn anything...:)

I would like to know if it's possible to morph animations.
I mean that I want that the cylinder cyclically rotate and If I select one plane it flies in front of the camera (the cylinder is always rotating). Then if I click again it reaches the previous position.

Regards

Re: Carousel

Posted: 30 May 2013, 20:15
by TobiTobsen
Just keep working with Ventuz and you will improve your skills. There are a lot of tasks that can be fulfiled with easy solutions, but sometimes its hard to find them :-).
A very mighty node is the Hierachy Container and using it as Interface. In the example I used it for the Items in your carousel.

Yes, there is a node called Matrix Morph, just check the help, there should be an example scene.

Tobi