Questions about C# scripting
Posted: 26 Feb 2013, 12:14
Hello there,
i am a new member on this board and have been working with Ventuz for more than a year now, creating a .NET Remoting software.
I was wondering in this context if there is any way to dynamically create ressources (=nodes) in a Ventuz scene entirely from scripting.
So for instance, can I create a cube node from scripting? If so, how?
And as a follow up question: how would I go about creating a material, shader and texture for the given cube?
What I am missing is some sort of scripting manual, a list or reference of commands one can use when scripting Ventuz in C#.
Ideally, I would like to be able to script everything in a Ventuz scene instead of going through the manual setup process - is this even possible?
Thanks in advance,
best regards,
multimedial
i am a new member on this board and have been working with Ventuz for more than a year now, creating a .NET Remoting software.
I was wondering in this context if there is any way to dynamically create ressources (=nodes) in a Ventuz scene entirely from scripting.
So for instance, can I create a cube node from scripting? If so, how?
And as a follow up question: how would I go about creating a material, shader and texture for the given cube?
What I am missing is some sort of scripting manual, a list or reference of commands one can use when scripting Ventuz in C#.
Ideally, I would like to be able to script everything in a Ventuz scene instead of going through the manual setup process - is this even possible?
Thanks in advance,
best regards,
multimedial