Bevel Intersect Mesh Text
Posted: 28 Jun 2012, 08:25
Woluldn't it be cool if the renderer could detect intersecting parts of a bevel and remove them from the object?
This way we could use any font with an inner bevel, wich isn't possible today if it has narrow parts.
See attached archive to see what I mean.
Best regards,
// Sam
This way we could use any font with an inner bevel, wich isn't possible today if it has narrow parts.
See attached archive to see what I mean.
Best regards,
// Sam