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Kinect & Ventuz

Posted: 21 Jun 2012, 19:45
by Apostata
Hi people, I would like to know how to use Kinect with Ventuz, anyone knows or know if already have this topic?
thanks

Re: Kinect & Ventuz

Posted: 25 Jun 2012, 09:28
by ErikB
The best way is to use a Kinect to OSC package, there are several out there (Google "Kinect OSC").

The alternative is to use .NET remoting and write your own pipeline.

Cheers,
Erik

Re: Kinect & Ventuz

Posted: 25 Jun 2012, 15:43
by Apostata
I will make some tests here, but I already thanks all for the help.

Re: Kinect & Ventuz

Posted: 26 Jun 2012, 20:36
by Apostata
I dind't find OSC middlewares to windows7 only for mac, but I instaled SDK and the Faast, that seens to be working, but qhat node or how can the Ventuz recieve the coordinates from Faast? Is there a middleware that works in win7 in TUIO Protocol ?
thanks

Re: Kinect & Ventuz

Posted: 10 Jul 2012, 09:35
by allen hyoga
Microsoft have released the newest Kinect SDK(http://www.microsoft.com/en-us/kinectforwindows/).
you can develop a sample with the SDK and output the respose like guesture or tracking-points...then add a Ventuz OSC reference for your C# project.

In Ventuz, you just need to create a OSC-in node and set the property make sure the communication between ventuz project and your C# project by OSC protocal.
The OSC bundle contains the respose of kinect like above described and binding these kinect command to your ventuz axis node.you'll make it.