Question regarding Precision in Pixel
Posted: 02 May 2012, 13:04
Hi everyone,
If I set up a simple demo scene, 1920x1080, take a rounded rect and want this just to hit the outer dimension of the renderer.
I use scaling in the rectangle to adjust the size.
What happens is that it ist just covering the last pix on the right, but on the left there is minimum one pix column missing.
Where does that come from and how to avoid?
Cheers,
Tobi
If I set up a simple demo scene, 1920x1080, take a rounded rect and want this just to hit the outer dimension of the renderer.
I use scaling in the rectangle to adjust the size.
What happens is that it ist just covering the last pix on the right, but on the left there is minimum one pix column missing.
Where does that come from and how to avoid?
Cheers,
Tobi