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Question regarding Precision in Pixel

Posted: 02 May 2012, 13:04
by TobiTobsen
Hi everyone,
If I set up a simple demo scene, 1920x1080, take a rounded rect and want this just to hit the outer dimension of the renderer.
I use scaling in the rectangle to adjust the size.
What happens is that it ist just covering the last pix on the right, but on the left there is minimum one pix column missing.

Where does that come from and how to avoid?

Cheers,
Tobi

Re: Question regarding Precision in Pixel

Posted: 04 May 2012, 06:34
by chriss0212
hi tobi

could you send the demo scene to take a look what you are doing?

it depends a lot on how you prepare the scene

chriss