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Resetting Interactive node.

Posted: 29 Jan 2012, 10:22
by joysprod
Would be great to reset a rotation node with the ability to have a damping control instead of it just resetting straight to zero.

I had a 3d globe where the client wanted to have interactive buttons going to countries, and also have the ability to manually spin the world. The only way the buttons would then correctly align the globe was to reset the rotation node, but this cannot be done smoothly.

Joysprod

Re: Resetting Interactive node.

Posted: 30 Jan 2012, 11:04
by Daniel Willer
It is on our roadmap for Ventuz4.
There already is a way to solve your problem but it is quite complicated. You have to disable MotionApply property on the Tocuh node and bind the values to an Axis node then take the present position value and interplolate to zero with an expression.
You can find an example in the helpscene of the Array node (Array Advanced).

Re: Resetting Interactive node.

Posted: 30 Jan 2012, 15:10
by squiggle
Couldn't you just also deactivate the Behaviour and insert a Damper or Oscillator between the orbit node and the axis? After multiple rotations the rotation back to zero will be quite a wild ride, but at least it's not a hard cut.

Re: Resetting Interactive node.

Posted: 30 Jan 2012, 15:21
by chriss0212
hi all

if you are looking for something like this please send me a pm!

greetz

chriss