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THE FORUMS ARE CLOSED!
Please join our discord server HERE!! << click me
We are shutting our Ventuz Forum, but don't worry, it will all be archived for you to search in if you have a query. From now on, please add all your comments, questions or observations into our Discord Server
Thanks for the great time - see you on discord!!
Dee, Karol, Daniel and the whoooole Product and Support team!
How do I map a texture to every character in a Text2D node?
Moderator: Support
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- Posts: 49
- Joined: 27 Nov 2012, 21:53
How do I map a texture to every character in a Text2D node?
Is there a way to apply a texture to 2D text on a character by character basis? Say for instance I have a simple 100x100 pixel texture that goes from red in the center to blue at the outside. Can I map this texture to each character in a Text2D node? I've already tried modifying the scaling and UV parameters in the 2D mapping, but that only offers a close approximation.
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- Posts: 49
- Joined: 27 Nov 2012, 21:53
Re: How do I map a texture to every character in a Text2D no
Is this not possible?
Also, can I apply a texture to multiple lines? For example, a texture that fades from white at the top to red at the bottom. If I have multiple lines in a single node, the texture is placed across the ENTIRE block, not each line of text.
Also, can I apply a texture to multiple lines? For example, a texture that fades from white at the top to red at the bottom. If I have multiple lines in a single node, the texture is placed across the ENTIRE block, not each line of text.