Hi,
I have a problem to solve with you guys !
My project is a 360° mesh controlled by a Touch Orbit,
Around this mesh, there are some buttons that are controlled by the Touch Orbit too.
How to use the Touch Leave of my Buttons and the Touch Orbit at the same time without having conflict between them ?
For example, if i'm rotating the mesh (Touch Orbit) and if my finger move over a Touch Button (Touch Leave) it will launch my button animation, but i don't want it !
I want to launch my buttons animations only when i press them...
Please help
(Example scene in attached files)
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THE FORUMS ARE CLOSED!
Please join our discord server HERE!! << click me
We are shutting our Ventuz Forum, but don't worry, it will all be archived for you to search in if you have a query. From now on, please add all your comments, questions or observations into our Discord Server
Thanks for the great time - see you on discord!!
Dee, Karol, Daniel and the whoooole Product and Support team!
Touch conflict
Moderator: Support
Touch conflict
- Attachments
-
- conflict.vzs
- an example of the problem...
- (12.17 KiB) Downloaded 248 times
Re: Touch conflict
I 've finally find the write way to use Touch Orbit and Touch buttons at same time !
Topic closed please
Topic closed please
Re: Touch conflict
Ok!
But what is your solution?
Cheers
Karol
But what is your solution?
Cheers
Karol