Sure not a bug, but a deleted nice feature:
Frequently I bulid an animation consisting of only two states and toggling between them by binding Next and Prev simultaneously to a fire event.
In V4 the logic ignores the respective inactive state. In V5 the simultaneously binding blocked this functionality.
This is a pity.
Greets, Stephan
Hello Ventuzians!
THE FORUMS ARE CLOSED!
Please join our discord server HERE!! << click me
We are shutting our Ventuz Forum, but don't worry, it will all be archived for you to search in if you have a query. From now on, please add all your comments, questions or observations into our Discord Server
Thanks for the great time - see you on discord!!
Dee, Karol, Daniel and the whoooole Product and Support team!
THE FORUMS ARE CLOSED!
Please join our discord server HERE!! << click me
We are shutting our Ventuz Forum, but don't worry, it will all be archived for you to search in if you have a query. From now on, please add all your comments, questions or observations into our Discord Server
Thanks for the great time - see you on discord!!
Dee, Karol, Daniel and the whoooole Product and Support team!
simple toggling within 2-State animation
Moderator: Support
Re: simple toggling within 2-State animation
Ok, the advantage are active methods within timeline-playing. A feature I missed so far.
You can not have everything in life
Stephan
You can not have everything in life
Stephan
- Daniel Willer
- Posts: 309
- Joined: 06 Jan 2012, 18:12
Re: simple toggling within 2-State animation
Check the Transition rules. You can still do what you want by disbabling Allow Turnaround.
It is new in V5 and enabled by default.
Regards
Daniel
It is new in V5 and enabled by default.
Regards
Daniel
Re: simple toggling within 2-State animation
Oh sh... excuse me Daniel