Hi,
I am trying to write wrapper to handle all aviable externals. ints, floats, strings, color etc. are all ok, but I came across a problem with enumeration type.
call like this always ends up with error for enum
IExternalCollection externals = scene.Externals;
foreach(IExternalProperty iep in externals)
{
Console.WriteLine(iep.Value);
}
Is there any way to get more info about enum externals? keys, values?
Any help would be much appreciated
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THE FORUMS ARE CLOSED!
Please join our discord server HERE!! << click me
![Very Happy :D](./images/smilies/icon_e_biggrin.gif)
We are shutting our Ventuz Forum, but don't worry, it will all be archived for you to search in if you have a query. From now on, please add all your comments, questions or observations into our Discord Server
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