Hi,
I love Ventuz...that's why I purchased it.
but I don't understand what is possible to do with the C# node....because I don't know anything about C programming.
I would like to understand what are the possibilities of this node.
Could you explain some possibilities? Some examples? Is it fundamental?
I watched a video of a Russian company that develops games with Ventuz. Are they developed using the C# node?
Why use the C# node within Ventuz?
This is the dark side of Ventuz....
Regards
Hello Ventuzians!
THE FORUMS ARE CLOSED!
Please join our discord server HERE!! << click me
We are shutting our Ventuz Forum, but don't worry, it will all be archived for you to search in if you have a query. From now on, please add all your comments, questions or observations into our Discord Server
Thanks for the great time - see you on discord!!
Dee, Karol, Daniel and the whoooole Product and Support team!
THE FORUMS ARE CLOSED!
Please join our discord server HERE!! << click me
We are shutting our Ventuz Forum, but don't worry, it will all be archived for you to search in if you have a query. From now on, please add all your comments, questions or observations into our Discord Server
Thanks for the great time - see you on discord!!
Dee, Karol, Daniel and the whoooole Product and Support team!
C#
Moderator: Support
-
- Posts: 169
- Joined: 16 Mar 2012, 19:01
Re: C#
Hi,
I've purchased this course:
http://www.infiniteskills.com/training/ ... sharp.html
I hope it will explain more
In the meanwhile I think that the old Toolbox scenes are simpler to understand. You added to many nodes in the latest help version that render the structure more complex.
I've purchased this course:
http://www.infiniteskills.com/training/ ... sharp.html
I hope it will explain more
In the meanwhile I think that the old Toolbox scenes are simpler to understand. You added to many nodes in the latest help version that render the structure more complex.
-
- Posts: 93
- Joined: 18 Jan 2012, 20:02
Re: C#
Learning some c sharp basics first and than try some logics inside the ventuz node seems to be a smart way.gabrielefx wrote:Hi,
I've purchased this course:
http://www.infiniteskills.com/training/ ... sharp.html
I hope it will explain more
In the meanwhile I think that the old Toolbox scenes are simpler to understand. You added to many nodes in the latest help version that render the structure more complex.
The node is very helpful for some complex algorithms. Furthermore more you can address functions that are not available in ventuz directly. What I also like a lot is that it is easier to organise and keep the written code well sorted especially if you work in a team.
You can edit your post by pressing the 'edit' button that is shown on the upper right corner of your post.
Tobi
http://www.radar-touch.com
http://www.prime-touch.com
Want to filter or transform TUIO data? http://code.google.com/p/tuiotoolbox/
Looking for a tool generating Testpattern for Softedge projections??? I can help: http://code.google.com/p/projection-calc/
http://www.prime-touch.com
Want to filter or transform TUIO data? http://code.google.com/p/tuiotoolbox/
Looking for a tool generating Testpattern for Softedge projections??? I can help: http://code.google.com/p/projection-calc/
Re: C#
Hi,
A lot of people use scripting for a lot of different things in Ventuz, basically Its data in/data out.....it would take too long to explain what is possible )) you'll know what i mean when you start ) In my experience so far its def worth looking at, its like having an extra arm
Here's one we were chatting about previously......sending emails from within a scene
http://forum.ventuz.com/viewtopic.php?f=11&t=2762
A good one to get your imagination going
p.s It looks crazy to start with!!......but persevere
chris
A lot of people use scripting for a lot of different things in Ventuz, basically Its data in/data out.....it would take too long to explain what is possible )) you'll know what i mean when you start ) In my experience so far its def worth looking at, its like having an extra arm
Here's one we were chatting about previously......sending emails from within a scene
http://forum.ventuz.com/viewtopic.php?f=11&t=2762
A good one to get your imagination going
p.s It looks crazy to start with!!......but persevere
chris
Re: C#
Another very useful thing is that it allows you to tie in external libraries that can be registered to the windows GAC. An example for this would be the LeapMotion I mentioned in another post.
So, they publish the C# libraries, I add them to my windows, then I can address, read and talk to the LeapMotion directly from my C# Script node. So when you do a gesture, their library sends a signal and I output that as an event in Ventuz. If you start looking around, essentially it means you can tie anything into Ventuz and Ventuz into anything.
So, they publish the C# libraries, I add them to my windows, then I can address, read and talk to the LeapMotion directly from my C# Script node. So when you do a gesture, their library sends a signal and I output that as an event in Ventuz. If you start looking around, essentially it means you can tie anything into Ventuz and Ventuz into anything.