Particle Mesh Subset Remap

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Particle Mesh Subset Remap

Post by Naggar » 24 Aug 2022, 16:24

Hi again,

I think i requested this before but cant find my post, in case i didn't.
I was hoping we could remap mesh subsets with particle systems that way if we export a file with multiple Mesh subsets (for example different buildings) we can create a nice cityscape with just one particle system. same idea as flip book control (Frame indexer) for sprites.

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