Hi,
I Dont know if I should address this in bugs or requests, but I noticed an issue with using touch Paint with Fade out flag enabled. I'm using "Resetting" for the FadeStart input, and whenever I'm painting My CPU and GPU increases pretty fast (Even if im painting within the same area). So I realized that this happens only if the Fade out flag is enabled maybe/probably because ventuz is saving the history.
So if there is a way that this could be optimized then that would be great.
Otherwise, could we have an additional optimized option of a fade out, that would not necessarily be tracing back the paint, but wouldn't consume so much performance?
thanks
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THE FORUMS ARE CLOSED!
Please join our discord server HERE!! << click me
We are shutting our Ventuz Forum, but don't worry, it will all be archived for you to search in if you have a query. From now on, please add all your comments, questions or observations into our Discord Server
Thanks for the great time - see you on discord!!
Dee, Karol, Daniel and the whoooole Product and Support team!
Touch Paint Fade Out Optimized
Moderator: Support