can you please add a texture to divine the intensity of the 2 Vertex Noise parameters in the Material Node. Currently it only a Value for the whole mesh but i like it more precise

Means with the black & white texture the user can define how strong the vertex noise effect is on the mesh - controlled by the uvs and brightness of the texture.
Would be a great feature and i see a lot of new use cases.
Thanks!
Creative regards,
Tom